core#
- session
Session
Session._id
Session._agent
Session._platform
Session._current_state
Session._dictionary
Session._event
Session._events
Session._event_loop
Session._event_thread
Session._timer_handle
Session._agent_connections
Session._run_event_thread()
Session._stop_event_thread()
Session.call_manage_transition()
Session.create_agent_connection()
Session.current_state
Session.delete()
Session.event
Session.events
Session.get()
Session.get_chat_history()
Session.id
Session.manage_transition()
Session.move()
Session.platform
Session.reply()
Session.run_rag()
Session.save_message()
Session.send_message_to_websocket()
Session.set()
- agent
Agent
Agent._name
Agent._platforms
Agent._platforms_threads
Agent._event_loop
Agent._event_thread
Agent._nlp_engine
Agent._config
Agent._default_ic_config
Agent._sessions
Agent._trained
Agent._monitoring_db
Agent.states
Agent.intents
Agent.entities
Agent.global_initial_states
Agent.global_state_component
Agent.processors
Agent._get_session()
Agent._init_global_states()
Agent._monitoring_db_insert_chat()
Agent._monitoring_db_insert_event()
Agent._monitoring_db_insert_intent_prediction()
Agent._monitoring_db_insert_session()
Agent._monitoring_db_insert_transition()
Agent._new_session()
Agent._run_platforms()
Agent._stop_platforms()
Agent.add_entity()
Agent.add_intent()
Agent.config
Agent.delete_session()
Agent.get_or_create_session()
Agent.get_property()
Agent.initial_state()
Agent.load_properties()
Agent.name
Agent.new_entity()
Agent.new_intent()
Agent.new_state()
Agent.nlp_engine
Agent.process()
Agent.receive_event()
Agent.reset()
Agent.run()
Agent.set_default_ic_config()
Agent.set_global_fallback_body()
Agent.set_property()
Agent.stop()
Agent.train()
Agent.use_github_platform()
Agent.use_gitlab_platform()
Agent.use_telegram_platform()
Agent.use_websocket_platform()
- message
- state
State
State._agent
State._name
State._initial
State._body
State._fallback_body
State._ic_config
State._transition_counter
State.intents
State.transitions
State._check_global_state()
State._t_name()
State.agent
State.check_transitions()
State.go_to()
State.ic_config
State.initial
State.name
State.run()
State.set_body()
State.set_fallback_body()
State.set_global()
State.when_condition()
State.when_event()
State.when_file_received()
State.when_intent_matched()
State.when_no_intent_matched()
State.when_variable_matches_operation()
- file
- property
- intent
- intent_parameter
- language_detection_processor
- processor
- user_adaptation_processor
- entity
- entity_entry
- condition
- event
- transition
- transition_builder